
spear
Weapon · physical damage
Long is the spear, and the hand that beareth it maketh no haste; yet whom it reacheth shall not come nigh unto thee. And cast forth, it findeth even him that fleeth. — Acts of the Spear-Bearers 3:7
8 It was forged in the smithies of hell from a bar of the fence that stood about the first village. 9 And the smith said: that fence held us; let it now hold them. 10 And the vein upon its blade smouldereth, as the hearths smouldered behind that fence. — Acts of the Spear-Bearers 3:8–10
Damage50 · phys.
Crit20% · +90% damage
RMB100 · phys.
LMB · strikeA lunge or a sweep far ahead: it strikes everyone in a narrow arc out to four and a half metres — almost twice the sword's reach. Slow, with middling damage; crits are rare but hit almost twice as hard.
RMB · throwA windup over the shoulder — and the spear flies almost straight, twice as hard as a strike, hitting the first one in its way; a miss sinks into rock or ground and melts. It won't come back: until a new one is in your hand, your hands are empty — almost two seconds.
| By level | I | II | III | IV | V |
|---|---|---|---|---|---|
| Damage | 50 | 60 | 70 | 80 | 90 |
Its card raises the level at the smith
Fusing at the smith
Two of a kind — the second goes into the forge and the spear rises a rank, up to +10. Each rank — damage +5%, crit chance +1% and crit damage +4%. The first rank costs 30 souls, each next one 15 more.
Where to get
- Boss chest — 3%
- Mini-boss chest — 1.2%