< Weapons

thrice-sinner

Weapon · physical damage

And unto the rebel was given a rifle of three notches, and it was said: having fired, work the bolt; having worked it, fire; for him that tarrieth at the bolt the horde shall not spare. — Book of the Cast-Out 4:10

11 Soldiers whom the trenches never let go brought it down to hell. 12 And on every stock were three notches: for having killed, for having lived, and for having forgotten why. 13 And those notches smoulder to this day. — Book of the Cast-Out 4:11–13

  • Damage85 · phys.
  • Crit10% · +50% damage
  • RMB9 × 27 · phys.
  • Clip5 rounds · reload 2 s
  • LMB · strikeThe bullet flies straight into the crosshair with almost no lead; the bolt is worked after every shot, and an empty clip reloads.
  • RMB · special shellFor a second the special shell goes into the chamber; the next shot is buckshot: nine pellets in a cone. Point-blank it hits three times harder than a bullet and strikes everyone in the cone; past five metres it weakens and dies out by sixteen. It doesn't use up the clip.
By levelIIIIIIIVV
Damage85102119136153

Its card raises the level at the smith

Fusing at the smith

Two of a kind — the second goes into the forge and the thrice-sinner rises a rank, up to +10. Each rank — damage +5%, crit chance +1% and crit damage +4%. The first rank costs 30 souls, each next one 15 more.

Where to get

  • From the start of the run
  • Armorer — 120 souls
  • Boss chest — 2%
  • Mini-boss chest — 0.8%
thrice-sinner · Rebellion