
holy hammer
Weapon · physical damage
Heavy is the hammer of the righteous, and slowly is it lifted; but where it falleth none shall stand, and thine enemies shall fall back from thee three paces. — Lamentations of the Quiet Light 6:1
2 It was forged before the Harvest, when men still prayed to the God of old. 3 And it belonged to a warden of the Garden, and that warden was seen no more, and his hammer fell down, unto us. 4 And the cross upon its head hath not cooled, for it burneth not for the Faces. — Lamentations of the Quiet Light 6:2–4
Damage75 · phys.
Crit8% · +50% damage
RMB21 · phys.
LMB · strikeA long swing overhead — and the hammer comes crashing down: a heavy blow to everyone in the arc in front of you, and each one hit is knocked back a couple of paces. Not bosses or mini-bosses — they only take the blow.
RMB · spinHold RMB — the hammer swings round and the camera moves behind you: four blows a second to everyone within three metres, each one knocking them back. You run three times slower. No longer than two and a half seconds, then four seconds of rest.
| By level | I | II | III | IV | V |
|---|---|---|---|---|---|
| Damage | 75 | 90 | 105 | 120 | 135 |
Its card raises the level at the smith
Fusing at the smith
Two of a kind — the second goes into the forge and the holy hammer rises a rank, up to +10. Each rank — damage +5%, crit chance +1% and crit damage +4%. The first rank costs 30 souls, each next one 15 more.
Where to get
- From the start of the run
- Armorer — 200 souls
- Boss chest — 1%
- Mini-boss chest — 0.4%