Shepherd
A lantern-bearing caster
- Health30
- Damage—
- Speed3.6 m/s
- Souls5
Where it lives
- Story cave — from zone 3
- City — corridor niches, every 60 s
- Hell — from floor 4
And they had a shepherd, and he led his flock, and raised up the fallen sheep. — Book of the Cast-Out 13:7
The shepherd never strikes — it leads the flock. While it lives, imps are fiercer and the dead rise again. Down it first, and the flock scatters.
Rally
A staff strike over 1 s — imps within 9 m hit 1.35x harder and run 1.25x faster for 6 s. Cooldown 10 s.
The shepherd called — and the flock became wolves.
Raise the fallen
Staff into the ground for 1.2 s — 2 to 3 imps rise from fresh corpses, at most 6 per shepherd. Any hit during the windup breaks the cast.
Let him not finish his word, for his word raiseth the dead.