The Possessed
A townsman with a demon inside
- Health36
- Damage6
- Speed3 m/s
- Souls1
Where it lives
- Ravaged Earth — from floor 2
- Summoned by: Siren
And the dead arose, but not those that lay down. — Chronicle of the Ruins 2:1
The dead don't leave here: they lie a day or two, then an imp moves into the empty body. So townsfolk became the possessed. The danger is the grip, not the blow: two on your shoulders and you can't run.
Grip
Its 6 damage blow also latches on. With 2 or more hanging on, you run 60% slower. Hitting one shakes it off; a dash shakes them all.
They cling to the living as once they clung to life.
Respite
A shaken one can't grab again for 1.4 s — enough to break out of the crowd.
Shake them from thy shoulders, and go, and look not back.