
Vengeance
Passive ability
While an ally is down or out, your damage, crit damage, crit chance and health are 15% higher.
And his brother fell, and a rage entered him such as he had never known. — Book of Seals 16:2
Damagenone
Cooldownnone, works on its own
| By level | I | II | III |
|---|---|---|---|
| Damage, crit, crit chance, health | 15% | 20% | 25% |
| A demon gets up to | 10% | 10% | 10% |
Shaman — 60 souls, once the card is bought
- To level II100 souls
- To level III160 souls
A demon pays 60% of this price and 3% of their blood forever, a saint — 150% of the price in souls.
Skill branches at the shaman
The first node bought picks the branch — the others close until the run ends. Nodes go top to bottom. A heresy is the third branch: it doesn't strengthen the skill, it changes how the skill works.
Wrath

Seething25 souls
Vengeance gives 3% more damage, crit and crit chance.

Lingering Wrath45 souls
Vengeance holds for 6 s after the ally rises.
The ally roseVengeance does not leave at once: damage, crit and health stay higher for 6 s more

Red Haze55 souls
Another 3% damage, crit and crit chance in vengeance.

Long Memory70 souls
Vengeance holds another 3 s longer.

Unbound90 souls
Another 4% damage, crit and crit chance in vengeance.
Foreboding

Thick Blood25 souls
Vengeance gives 5% more health.

Foreboding45 souls
Vengeance wakes when an ally has less than 35% health left.
An ally on the edgeVengeance also comes when a living ally has less than 35% health

Iron Grief55 souls
While vengeful, you absorb another 8% of every blow.

Blood Oath75 souls
As it wakes, vengeance heals 20% health.
Vengeance wakesHeals 20% of your maximum health at once

Close Kin90 souls
Foreboding comes as soon as an ally drops below 45% health.
Heresy · Grievance

Grievance40 souls
Vengeance doesn't wait for fallen allies: whoever strikes you up close becomes your offender for 5 s, and you hit them harder by Vengeance's bonus.
Against offendersBlows on an enemy that struck you up close in the last 5 s are 15–25% stronger. Vengeance for allies no longer wakes

Long Memory45 souls
A grievance lasts 3 s longer.

Eye for an Eye60 souls
Killing an offender heals you for 4% health.
Offender fell4% health per offender you kill, with healing power

Sharp Grievance70 souls
Another 5% harder against offenders.

Bitter Grievance85 souls
Another 5% harder against offenders.