< The Ash Monk

The Smoldering Vow

Passive ability

The less health you have, the harder you hit: up to +25% damage at 30% health and below.

The less life remained in him, the hotter his vow did smoulder, for coals burn fiercer than the flame. — Book of the Cast-Out 24:3

  • Damagenone
  • Cooldownnone, works on its own
By levelIIIIII
Damage near death25%37.5%50%
Full power at health30%30%30%
The Ash Monk

Shaman — 70 souls, once the card is bought

  • To level II110 souls
  • To level III180 souls

A demon pays 60% of this price and 3% of their blood forever, a saint — 150% of the price in souls.

Skill branches at the shaman

The first node bought picks the branch — the others close until the run ends. Nodes go top to bottom. A heresy is the third branch: it doesn't strengthen the skill, it changes how the skill works.

On the Edge

  1. Bitter Vow20 souls

    The vow's cap is 5% damage higher.

  2. Early Heat30 souls

    The vow reaches full strength at 35% health.

  3. Last Vow45 souls

    Crit chance grows with wounds too, up to +20% at the vow's floor.

    By woundsWeapon crit chance up to +20% at the vow's floor, nothing at full health

  4. Wicked Heat55 souls

    The vow's cap is 5% higher still.

  5. Ash in the Blood65 souls

    The vow's cap is 5% higher still.

  6. Vow Flare90 souls

    Health drops below the floor and the monk flares up: 90 fire damage to everyone within 3.5 m.

    Below the floor90 magic damage around within 3.5 m. Again once health climbs above the floor and 20 s pass

Embers

  1. Quiet Heat20 souls

    The vow heals: up to 0.4% health per second at the floor.

  2. Warm Ash30 souls

    Another 0.4% health per second at the floor.

  3. Greedy Flame45 souls

    With wounds your blows heal: up to 8% of damage dealt at the vow's floor.

    By woundsLifesteal on weapons and abilities up to 8% at the floor, nothing at full health

  4. Hearth Ash55 souls

    Another 0.4% health per second at the floor.

  5. Hungry Coals65 souls

    Lifesteal at the floor is 4% higher.

  6. Unquenched90 souls

    A killing blow leaves the monk with one health, and for 1.5 s nothing can hurt him. Once a minute.

    Killing blow1 health remains and 1.5 s of invulnerability. Again after 60 s

Heresy · Smoldering Flesh

  1. Smoldering Flesh45 souls

    Wounds no longer sharpen your blows — they burn everyone around you.

    AlwaysEvery 0.5 s heat strikes enemies within 2.5 m: 5 damage per second and up to 12 more by your wounds. The vow no longer adds weapon damage

  2. Wide Heat50 souls

    The heat reaches 0.5 m further.

  3. Hot Coals55 souls

    The heat is 3 per second stronger.

  4. Kindling70 souls

    Whoever burns in your heat catches fire himself.

    Enemy burnedOne who falls to the heat bursts into 25 fire damage to every enemy within 2 m

  5. Deep Embers80 souls

    The heat from wounds is 6 per second stronger.

The Smoldering Vow · Rebellion